Monday, September 26, 2011

WebGL: GPU acceleration for the open web

For the past six months, I've been developing with WebGL full-time. Coming from C++, I was not exactly thrilled about the idea of doing web development and coding in JavaScript. To my surprise, I really enjoy JavaScript, and the development tools are quite good.

Joe Kider kindly allowed me to share my enthusiasm for WebGL with his students in CIS 565: GPU Programming and Architecture at the University of Pennsylvania. My talk focused on the motivation for WebGL; WebGL support in current desktop and mobile browsers; and basic JavaScript:

Download the ppt.

1 comment:

  1. With JSC one could write your WebGL in C# also! Get in touch to learn more!

    See also:

    JSC Installation

    JSC WebGL Spider Model


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