Monday, September 26, 2011

WebGL: GPU acceleration for the open web

For the past six months, I've been developing with WebGL full-time. Coming from C++, I was not exactly thrilled about the idea of doing web development and coding in JavaScript. To my surprise, I really enjoy JavaScript, and the development tools are quite good.

Joe Kider kindly allowed me to share my enthusiasm for WebGL with his students in CIS 565: GPU Programming and Architecture at the University of Pennsylvania. My talk focused on the motivation for WebGL; WebGL support in current desktop and mobile browsers; and basic JavaScript:

Download the ppt.

0 comments:

Post a Comment