Welcome to our graphics blog! This will be a journal of sorts for our upcoming book tentatively titled Virtual Globe and Terrain Rendering to be published by AK Peters, Ltd. in time for SIGGRAPH 2011. We'll talk about our experiences preparing the manuscript and the heaps of example code (which you can download as we work on it, before the book is available!). The about page has more information on our book, including the planned contents.
Even if you don't think you're interested in our book project, our blog should be useful for real-time computer graphics in general. Many of the techniques used for virtual globe rendering are applicable in all sorts of places - GIS, games, simulations, etc. We anticipate at least as much general graphics content as we do book-related content.